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发表于 2025-1-19 02:04:09
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"36616" 這個技能就是這個ID呀
我要這個技能觸發
1級MAXCP+30% 2 3級+100%
<value level="1">30</value>
<value level="2">100</value>
<value level="3">100</value>
這個代碼沒問題 其他真正常的技能都是這個代碼
這個是4龍武器强化1-3的屬性 這個技能是空的 我就是加代碼進去 使這個技能正常
<!-- Level 1: PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd./ Casting Spd. +30%, Critical Rate for basic attacks +100, P. Skill Critical Rate +30%, M. Skill Critical Rate +10%, Critical Damage for basic attacks and P./ M. skills +30%, damage to dragons +100%. -->
<!-- Level 2: PvP damage +50%, Max HP/ MP/ CP +100%, Atk. Spd./ Casting Spd. +100%, Critical Rate for basic attacks +500, M. Skill Critical Rate +30%, P. Skill Critical Rate +50%, Critical Damage for basic attacks and P./ M. skills +50%, damage to dragons +300%. -->
<!-- Level 3: PvP damage +50%, Max HP/ MP/ CP +100%, Atk. Spd./ Casting Spd. +100%, Critical Rate for basic attacks +500, M. Skill Critical Rate +30%, P. Skill Critical Rate +50%, Critical Damage for basic attacks and P./ M. skills +50%, damage to dragons +300%, Power of basic attacks and P./ M. skills +30%, Soulshot/ Spiritshot damage +30%. -->
3樓注明的技能13339 1-5級
<skill id="13339" toLevel="5" name="Enchant +6 R-grade Heavy Armor Set">
<!-- Level 1: Enhances set effects. P. Def. +93, MP Recovery Rate +32 while standing/ sitting. -->
<!-- Level 2: Enhances set effects. P. Def. +93, MP Recovery Rate +32 while standing/ sitting/ running, P. Skill MP Consumption -7%. -->
<!-- Level 3: Enhances set effects. P. Def. +93, MP Recovery Rate +32 while standing/ sitting/ running. Additionally P. Def. +11%, P. Skill MP Consumption -7%. Reflects debuffs with a certain chance. -->
<!-- Level 4: Enhances set effects. P. Def. +93, MP Recovery Rate +32 while standing/ sitting/ running. Additionally P. Def. +11%, Fixed Damage Resistance -10%, Damage Reflection Resistance -10%, P. Skill MP Consumption -7%. Reflects debuffs with a certain chance. -->
<!-- Level 5: Enhances set effects. P. Def. +93, MP Recovery Rate +32 while standing/ sitting/ running. Additionally, P. Def. +21%, Fixed Damage Resistance -10%, Damage Reflection Resistance -10%, P. Skill MP Consumption -7%. Reflects debuffs with a certain chance. LUC +1, CHA +1. -->
<icon>icon.skill0231</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalDefence">
<amount>93</amount>
<mode>DIFF</mode>
<armorType>
<item>HEAVY</item>
</armorType>
</effect>
<effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat>
<type>SITTING</type>
<value>32</value>
</effect>
<effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat>
<type>STANDING</type>
<value>32</value>
</effect>
<effect name="MagicMpCost" fromLevel="2" toLevel="5">
<amount>
<value level="1">0</value>
<value level="2">-7</value>
<value level="3">-7</value>
<value level="4">-7</value>
<value level="5">-7</value>
</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="StatByMoveType">
<stat>REGENERATE_MP_RATE</stat>
<type>RUNNING</type>
<value>
<value level="1">0</value>
<value level="2">32</value>
<value level="3">32</value>
<value level="4">32</value>
<value level="5">32</value>
</value>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">11</value>
<value level="4">11</value>
<value level="5">21</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="ReflectSkill">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">10</value>
<value level="4">10</value>
<value level="5">10</value>
</amount>
</effect>
<effect name="ReflectSkill">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">10</value>
<value level="4">10</value>
<value level="5">10</value>
</amount>
<type>MAGIC</type>
</effect>
<effect name="RealDamageResist">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShieldResist">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
<value level="5">10</value>
</amount>
</effect>
<effect name="StatUp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">1</value>
</amount>
<stat>CHA</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">1</value>
</amount>
<stat>LUC</stat>
</effect>
</effects>
</skill>
這樣是正常 我依葫蘆畫瓢 沒效果 不知道是哪裏錯誤 |
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