大大,我今天搭了centos7的环境,想把它部署到linux环境中,authserver启没有问题,gameserver启动快完成的时候如下错误,然后就一直滚报这个错:
[03:33:49] INFO Telnet server is currently disabled.
[03:33:49] INFO <=================================================>
[03:33:49] INFO Server Loaded in 81 seconds
[03:33:49] INFO Connecting to authserver on 127.0.0.1:9014
java.io.FileNotFoundException: data\string\itemname\recipes.list (No such file or directory)
at java.io.FileInputStream.open0(Native Method)
at java.io.FileInputStream.open(FileInputStream.java:195)
at java.io.FileInputStream.<init>(FileInputStream.java:138)
at java.io.FileInputStream.<init>(FileInputStream.java:93)
at java.io.FileReader.<init>(FileReader.java:58)
at jf.gameserver.data.BuffereReaderFile.readFileAndExtractValues(BuffereReaderFile.java:38)
at jf.gameserver.scripts.PrivateStoreScript.<init>(PrivateStoreScript.java:23)
at jf.gameserver.ai.FakeAI.<init>(FakeAI.java:85)
at jf.gameserver.model.Player.<init>(Player.java:758)
at jf.gameserver.model.Player.restore(Player.java:983)
at jf.gameserver.tables.FakePlayersTable.lambda$new$0(FakePlayersTable.java:169)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at java.lang.Thread.run(Thread.java:748)
at jf.commons.threading.PriorityThreadFactory$1.run(PriorityThreadFactory.java:35)
java.io.FileNotFoundException: data\string\itemname\PrivateStore.list (No such file or directory)
at java.io.FileInputStream.open0(Native Method)
at java.io.FileInputStream.open(FileInputStream.java:195)
at java.io.FileInputStream.<init>(FileInputStream.java:138)
at java.io.FileInputStream.<init>(FileInputStream.java:93)
at java.io.FileReader.<init>(FileReader.java:58)
at jf.gameserver.data.BuffereReaderFile.readFileAndExtractValues(BuffereReaderFile.java:38)
at jf.gameserver.scripts.PrivateStoreScript.<init>(PrivateStoreScript.java:24)
at jf.gameserver.ai.FakeAI.<init>(FakeAI.java:85)
at jf.gameserver.model.Player.<init>(Player.java:758)
at jf.gameserver.model.Player.restore(Player.java:983)
at jf.gameserver.tables.FakePlayersTable.lambda$new$0(FakePlayersTable.java:169)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at java.lang.Thread.run(Thread.java:748)
at jf.commons.threading.PriorityThreadFactory$1.run(PriorityThreadFactory.java:35)
[03:33:49] INFO AllowedMemory: ........... 29826560 KB
[03:33:49] INFO Allocated: .......... 5051392 KB (16.9359%)